/*
 * Created by SharpDevelop.
 * Author: Joey
 * Date: 29/08/2007
 * Time: 03:58
 * 
 * Source is copyright Joey Sabey 2007
 */

using System;
using System.Collections;

namespace MonoTheism
{
	/// <summary>
	/// Description of Class1.
	/// </summary>
	public class Block_List : CollectionBase
{
	public int Add(Block item)
	{
		return List.Add(item);
	}
	public void Insert(int index, Block item)
	{
		List.Insert(index, item);
	}
	/*public void RemoveAt(int iIndex)
	{
		List.RemoveAt(iIndex);
	}*/
	public bool Contains(Block item)
	{
		return List.Contains(item);
	}
	public int IndexOf(Block item)
	{
		return List.IndexOf(item);
	}
	public void CopyTo(Block[] array, int index)
	{
		List.CopyTo(array, index);
	}
	public Block this[int index]
	{
		get { return (Block)List[index]; }
		set { List[index] = value; }
	}
} 
}
